Deadlock Gameplay Update patch notes (Apr 30, 2026)
Every change in Deadlock's Gameplay Update of Apr 30, 2026: 25 heroes changed (13 buffed, 10 nerfed), 35 items (10 buffed, 17 nerfed) and 25 general changes, with before and after numbers. Official patch notes on Steam.
General changes
Boons
- Change: Base health per boon reduced by 7
- Change: Souls required for boons after 13.2k/15k/17k/+2k per boon to 13.2k/14.5k/+1.5k per boon (ends at 40k instead of 49k)
Investment
- Change: Vitality Investment bonus increased from 8/10/13/17/34/39/44/48/52/56% to 9/12/15/20/38/42/46/50/56/62%
- Change: Weapon Investments bonus rescaled from 7/9/13/20/49/60/80/95/115/135% to 9/12/15/18/46/55/70/85/100/115%
Guardians
- Change: Guardians, Base Guardians and Shrines now have 10% Bullet Resistance
Walkers
- Change: Walkers Bullet Resistance increased from 15% to 25%
Troopers
- Change: Medic Trooper missing health percent heal reduced from 14% to 12%
- Change: Medic Trooper fixed regen growth per minute reduced from 3 to 2
Movement
- Change: Getting knocked off bounce pads now sends you downwards quickly rather than continuing the trajectory towards the bounce pad destination
Hero balance
- Fix: Fixed Alt Fire scaling for Yamato and Viscous not working recently
- Change: Reduced bullet damage growth by 10% for the following heroes: Bebop, Pocket, Vyper
- Change: Reduced bullet damage growth by 5% for the following heroes: Victor
- Change: Increased bullet damage growth by 10% for the following heroes: Mo & Krill, Apollo
Other items
- Change: Lifesteal Adjustments:
- Change: Unstable Concoction reduces the players respawn time by 50%
- Change: Seraphim Wings damage reduced while in air reduced from 60% to 40%
- Change: Mystic Expansion Radius bonus reduced from +20% to +16%
- Change: Greater Expansion Radius bonus reduced from +30% to +25%
- Change: Spirit Shredder Bullets: Lifesteal reduced from 12% to 10%
Enhanced items
- Fix: Fixed Enhanced Weighted Shots not maintaining the benefits from Enhanced Slowing Bullets
- Change: Enhanced Escalating Exposure: Max Stacks from +8 to +6
- Change: Enhanced Escalating Exposure: Amp per stack from +2 to +1.5
- Change: Enhanced Escalating Exposure: Base shred from +8 to +10 (matching enhanced mystic invul)
New items
- Added: Added a new T4 Vitality item, Indomitable. Upgrades from Reactive Barrier. Causes the next Stun, Chain, Immobilize, Sleep, or Silence from players to be automatically removed. When this happens, you gain a barrier and all your ability cooldowns are reduced by 20%. Cooldown: 55s. Innate: +8% Bullet Resistance and +8% Spirit Resistance.
Street Brawl
- Change: The following abilities have -15% radius in Street Brawl: Bookwyrm, Flame Dash, Essence Bomb, Entangling Thorns, Lightning Ball, Pulse Grenade, Frost Grenade
Hero changes
Abrams (Nerfed)
- Nerf: Siphon Life: Heal reduced from 80/40% to 70/35%
- Fix: Fixed speed coming out of canceling Shoulder Charge being too high when hitting a hero
Apollo (Nerfed)
- Nerf: Disengaging Sigil: Base damage reduced from 100 to 85
Billy (Buffed)
- Added: Rising Ram: T3 now also reduces cooldown by 10s
Celeste (Buffed)
- Buff: Bullet cycle time reduced from 0.65 to 0.58
- Buff: Shining Wonder: Radius increased from 14m to 15.5m
- Buff: Shining Wonder: Damage increased from 120 to 135
Drifter (Buffed)
- Added: Rend: T3 now also increases melee scaling (1.2 to 1.6)
- Buff: Bloodscent: T3 increased from +10% Amplified Damage to +12%
Dynamo (Nerfed)
- Nerf: Kinetic Pulse: Spirit scaling reduced from 1.8 to 1.65
- Nerf: Quantum Entanglement: Cooldown increased from 19s to 20s
Haze (Buffed)
- Buff: Restored being able to slide while using Bullet Dance
- Buff: Bullet Dance: Range increased from 15m to 16m
- Buff: Bullet Dance: Now has 30% evasion in the base ability
- Change: Bullet Dance: T2 changed from "+10% Fire Rate and -45s Cooldown" to "+10% Fire Rate and +3m Move Speed"
- Change: Bullet Dance: T3 changed from "+60% Evasion and +4m Move Speed" to "+40% Evasion and -75s Cooldown"
Holliday (Buffed)
- Fix: Fixed Rising Ram interrupting Lasso
- Buff: Spirit Lasso: T1 increased from +68 Damage to +80
- Buff: Spirit Lasso: T3 increased from -30s Cooldown to -50s
Infernus (Nerfed)
- Nerf: Flame Dash: DPS spirit scaling reduced from 1.0 to 0.7
- Nerf: Flame Dash: DPS now does half damage to objective
Lady Geist (Buffed)
- Buff: Life Drain: Heal reduced from 80% to 75%
McGinnis (Buffed)
- Change: Mini Turrets bounty from 80 + 2/minute to 40 + 4/minute
- Fix: Fixed Mini Turrets being locked on objectives when they were invulnerable
- Buff: Medicinal Specter: Duration increased from 6s to 6.5s
Mina (Nerfed)
- Nerf: Nox Nostra: DPS reduced by 6%
Mirage (Nerfed)
- Nerf: Base health regen reduced from 2 to 1.5
- Nerf: Fire Scarabs: Duration reduced from 8s to 7s
Mo & Krill (Buffed)
- Buff: Burrow: Move speed increased from +4 to +5
Paige (Buffed)
- Buff: Stamina increased from 2 to 3
- Nerf: Dash speed reduced to slow bucket
- Buff: Plot Armor: Cooldown reduced from 30s to 28s
- Buff: Bookwyrm: Recharge timer reduced from 8s to 7s
Paradox (Buffed)
- Buff: Kinetic Carbine: Cooldown reduced from 30s to 28s
- Buff: Time Wall: T2 weapon damage increased from +30% to +35%
- Added: Kinetic Carbine: Now provides +20% Air Dash Distance when charged
Pocket (Buffed)
- Buff: Enchanter's Satchel: Spirit scaling increased from 0.9 to 1.1
- Buff: Affliction: Cooldown reduced from 150s to 140s
Rem (Buffed)
- Fix: Fixed a bug with Naptime that allowed you to attack while casting it
- Buff: Pillow Toss: Recharge timer reduced from 10s to 9s
Shiv (Nerfed)
- Nerf: Alt fire knockback reduced by 10%
- Nerf: Serrated Knives: Spirit scaling reduced from 0.15 to 0.13
- Nerf: Serrated Knives: T3 spirit scaling reduced from +0.1 to +0.09
Silver (Nerfed)
- Fix: Fixed Tail Whack applying -12% Bullet Resist for the Disarm duration
- Nerf: Slam Fire: Current Health As Damage reduced from 4% to 3%
The Doorman (Fix only)
- Fix: Fixed a bug that could allow you to bring the Urn through a doorway
Venator (Nerfed)
- Nerf: Gutshot: Damage scaling reduced from 0.8 to 0.7
- Nerf: Gutshot: Wall hit damage scaling reduced from 0.9 to 0.8
Victor (Buffed)
- Buff: Aura of Suffering: T2 increased from +28 Max DPS to +34
- Buff: Shocking Reanimation: T3 increased from -100s Cooldown to -130s
Viscous (Fix only)
- Fix: Goo Ball: Lockout period from being affected again reduced from 1.35 to 1.2 (a previous bug with increased debuff resistance for subsequent CC not working correctly on this ability was fixed recently)
- Fix: Fixed various locations where Splatter didn't bounce properly
Vyper (Nerfed)
- Nerf: Lethal Venom: Cooldown increased from 24s to 28s
- Buff: Lethal Venom: T2 increased from -8s Cooldown to -12s
- Nerf: Lethal Venom: Cast range reduced from 15m to 10m and now scales with boons (0.2)
- Fix: Fixed Armor Piercing Rounds doing damage through Petrify
Item changes
Active Reload (Mixed, Gun tier 2)
- Buff: Fire Rate increased from +22% to +25%
- Nerf: Lifesteal reduced from 18% to 14%
Alchemical Fire (Buffed, Gun tier 3)
- Buff: Spirit Power increased from +8 to +10
Arctic Blast (Buffed, Spirit tier 4)
- Buff: Damage Height increased from 3.5m to 5m
Blood Tribute (Nerfed, Gun tier 3)
- Added: Now has an innate 8% Debuff Resistance
- Nerf: Active Debuff Resist reduced from 40% to 35%
Bullet Lifesteal (Nerfed, Vitality tier 2)
- Nerf: Lifesteal reduced from 16% to 13%
Bullet Resilience (Buffed, Vitality tier 3)
- Added: Now grants +3 Out of Combat Regen
Cold Front (Buffed, Spirit tier 2)
- Buff: Damage Height increased from 3.5m to 5m
Colossus (Mixed, Vitality tier 4)
- Removed: No longer grants +300 Bonus Health
- Buff: Base Health increased from +15% to +25%
Counterspell (Nerfed, Vitality tier 3)
- Nerf: Cooldown increased from 20s to 23s
- Nerf: Bonus health reduced from +75 to +50
Dispel Magic (Nerfed, Vitality tier 3)
- Nerf: Spirit Resistance reduced from 16% to 10%
Frenzy (Reworked, Gun tier 4)
- Removed: No longer grants +20% Spirit Resistance when below 50% Health
- Removed: No longer grants +15% Base Spirit Resistance
- Removed: No longer grants +0.75m Base Move Speed
- Added: Now grants +160 Health
- Buff: Base Fire Rate increased from 10% to 15%
- Buff: Low HP Move Speed increased from 2.5 to 4
- Nerf: Low HP now grants +30% Debuff Resistance (when Low HP procs, any existing debuffs are reduced by 30% duration)
- Buff: Low HP Fire Rate increased from +25% to +40%
- Change: Low HP bonus is now given for a duration and has a cooldown, whenever you are below the 50% threshold. Lasts 10s and has an 16s Cooldown.
Fury Trance (Nerfed, Vitality tier 3)
- Nerf: Lifesteal reduced from 18% to 14%
Heroic Aura (Buffed, Gun tier 3)
- Buff: Cooldown reduced from 25s to 22s
- Buff: Bullet Resistance aura increased from 15% to 17%
Infuser (Nerfed, Vitality tier 4)
- Nerf: Lifesteal reduced from 16% to 13%
- Nerf: Active Lifesteal reduced from 80% to 70%
Inhibitor (Nerfed, Vitality tier 4)
- Nerf: Weapon Damage reduced from 25% to 10%
Leech (Mixed, Vitality tier 4)
- Buff: Bonus Health increased from 120 to 160 (the sum of the two components)
- Nerf: Lifesteal reduced from 30% to 25%
Mystic Reverb (Nerfed, Spirit tier 4)
- Nerf: Lifesteal reduced from 10% to 8%
- Nerf: Imbued Lifesteal reduced from 27% to 22%
Opening Rounds (Nerfed, Gun tier 2)
- Nerf: Weapon Damage reduced from +45% to +30%
- Change: Now upgrades from High-Velocity Rounds (includes it's stats)
- Nerf: Spirit Power reduced from +10 to +7
Reactive Barrier (Nerfed, Vitality tier 2)
- Removed: No longer restores 1 stamina on trigger
- Removed: No longer grants +6% Spirit Resist
- Buff: Now triggers off of Silence (same trigger set as Indomitable)
- Nerf: Cooldown increased from 40s to 55s
- Nerf: Barrier spirit scaling reduced from 2.1 to 1.8
Rescue Beam (Buffed, Vitality tier 3)
- Buff: Cast range increased from 32m to 35m
Restorative Locket (Mixed, Vitality tier 2)
- Buff: Max Stacks increased from 20 to 25 (max stamina restore happens at 25 stacks now)
- Nerf: Heal per stack reduced from 20 to 16
Return Fire (Buffed, Vitality tier 2)
- Buff: Bullet Resistance increased from 8% to 10%
- Buff: Bullet Damage Returned increased from 60% to 65%
Scourge (Mixed, Spirit tier 4)
- Removed: No longer grants -4% Cooldown Reduction
- Added: Now grants +15% Debuff Resistance
Shadow Weave (Nerfed, Gun tier 3)
- Nerf: Moved from T4 to T3
- Nerf: Out of Combat Regen reduced from 10 to 5
- Nerf: Duration reduced from 18s to 10s
- Nerf: Ambush duration reduced from 8s to 5s
- Nerf: Cooldown increased from 32s to 45s
- Buff: Spot Radius increased from 18m to 20m
- Nerf: Ambush Spirit Power reduced from 35 to 20
- Nerf: Ambush Fire Rate reduced from 32% to 20%
- Nerf: Ambush Melee damage reduced from 25% to 20%
Spirit Burn (Buffed, Spirit tier 4)
- Buff: DPS Spirit scaling increased from 0.05 to 0.06
Spirit Lifesteal (Nerfed, Vitality tier 2)
- Nerf: Lifesteal reduced from 16% to 13%
Spirit Rend (Nerfed, Gun tier 3)
- Nerf: Lifesteal reduced from 12% to 10%
Spirit Resilience (Buffed, Vitality tier 3)
- Added: Now grants +3 Out of Combat Regen
Spirit Snatch (Buffed, Spirit tier 3)
- Buff: Spirit Power Steal increased from 15 to 20
Spiritual Overflow (Reworked, Gun tier 4)
- Removed: No longer grants +15% Spirit Lifesteal as base stat
- Added: Now provides +15% Ability Duration
- Removed: Activated buff no longer provides +20% Ability Duration
- Added: Activated buff now provides +20% Spirit Lifesteal
- Nerf: Lifesteal reduced from 20% to 16% (part of a global adjustment on top of the prior rework to the item)
Split Shot (Nerfed, Gun tier 2)
- Nerf: Max Stacks reduced from 6 to 5
- Nerf: Weapon Damage per stack reduced from 10% to 8%
- Nerf: Cooldown increased from 24s to 27s
Suppressor (Mixed, Spirit tier 2)
- Removed: No longer grants +50 Bonus Health
- Added: Now grants +8% Bullet Resistance
Trophy Collector (Nerfed, Vitality tier 2)
- Nerf: Moved from T3 Item to T2
- Nerf: Souls per stack reduced from 25 to 18
- Nerf: Out of Combat regen reduced from 4 to 2
- Nerf: Ability Range reduced from +1% Per Stack to +0.75%
- Removed: No longer gives +20 Health per stack
Vampiric Burst (Nerfed, Vitality tier 4)
- Nerf: Lifesteal reduced from 16% to 13%
- Nerf: Lifesteal reduced from 80% to 70%
Veil Walker (Nerfed, Vitality tier 3)
- Change: Now upgrades from Sprint Boots (includes it's stats)
- Nerf: Bonus Health Reduced from +175 to +125
Other patches
- Halloween Update (Oct 30, 2026) – Every change in Deadlock's Halloween Update of Oct 30, 2026: 34 heroes changed (18 buffed, 10 nerfed), 38 items (25 buffed, 9 nerfed) and 39 general changes, with before and after numbers.
- Minor Update (Oct 14, 2026) – Every change in Deadlock's Minor Update of Oct 14, 2026: 2 heroes changed (1 buffed, 1 nerfed), 1 item (0 buffed, 1 nerfed) and 1 general change, with before and after numbers.
- Minor Update (Oct 5, 2026) – Every change in Deadlock's Minor Update of Oct 5, 2026: 2 heroes changed (0 buffed, 2 nerfed) and 1 general change, with before and after numbers.
- Minor Update (Sep 16, 2026) – Every change in Deadlock's Minor Update of Sep 16, 2026: 20 heroes changed (9 buffed, 6 nerfed), 22 items (9 buffed, 11 nerfed) and 17 general changes, with before and after numbers.
- Minor Update (Aug 22, 2026) – Every change in Deadlock's Minor Update of Aug 22, 2026: 1 hero changed (0 buffed, 1 nerfed) and 2 items (0 buffed, 2 nerfed), with before and after numbers.
- Minor Update (Aug 12, 2026) – Every change in Deadlock's Minor Update of Aug 12, 2026: 13 heroes changed (4 buffed, 8 nerfed), with before and after numbers.
- Minor Update (Jul 28, 2026) – Every change in Deadlock's Minor Update of Jul 28, 2026: 21 heroes changed (6 buffed, 8 nerfed), 17 items (5 buffed, 8 nerfed) and 3 general changes, with before and after numbers.
- Minor Update (Jul 9, 2026) – Every change in Deadlock's Minor Update of Jul 9, 2026: 13 heroes changed (3 buffed, 8 nerfed), 1 item (0 buffed, 1 nerfed) and 12 general changes, with before and after numbers.
- Minor Update (Jul 1, 2026) – Every change in Deadlock's Minor Update of Jul 1, 2026: 1 hero changed (1 buffed, 0 nerfed), with before and after numbers.
- Minor Update (Jun 30, 2026) – Every change in Deadlock's Minor Update of Jun 30, 2026: 24 heroes changed (15 buffed, 7 nerfed), 4 items (1 buffed, 2 nerfed) and 43 general changes, with before and after numbers.
- Minor Update (Jun 11, 2026) – Every change in Deadlock's Minor Update of Jun 11, 2026: 19 heroes changed (7 buffed, 8 nerfed), 2 items (0 buffed, 0 nerfed) and 5 general changes, with before and after numbers.
- Minor Update (Jun 4, 2026) – Every change in Deadlock's Minor Update of Jun 4, 2026: 14 general changes, with before and after numbers.
- Minor Update (May 31, 2026) – Every change in Deadlock's Minor Update of May 31, 2026: 7 heroes changed (1 buffed, 6 nerfed), with before and after numbers.
- Minor Update (May 28, 2026) – Every change in Deadlock's Minor Update of May 28, 2026: 12 general changes, with before and after numbers.
- Minor Update (May 25, 2026) – Every change in Deadlock's Minor Update of May 25, 2026: 11 general changes, with before and after numbers.
- Gameplay Update (May 22, 2026) – Every change in Deadlock's Gameplay Update of May 22, 2026: 33 heroes changed (16 buffed, 8 nerfed), 76 items (53 buffed, 13 nerfed) and 52 general changes, with before and after numbers.
- Gameplay Update (Apr 30, 2026) – Every change in Deadlock's Gameplay Update of Apr 30, 2026: 25 heroes changed (13 buffed, 10 nerfed), 35 items (10 buffed, 17 nerfed) and 25 general changes, with before and after numbers.
- Gameplay Update (Mar 6, 2026) – Every change in Deadlock's Gameplay Update of Mar 6, 2026: 33 heroes changed (6 buffed, 1 nerfed), 79 items (50 buffed, 18 nerfed) and 51 general changes, with before and after numbers.
- Gameplay Update (Nov 21, 2025) – Every change in Deadlock's Gameplay Update of Nov 21, 2025: 28 heroes changed (12 buffed, 10 nerfed), 39 items (13 buffed, 18 nerfed) and 73 general changes, with before and after numbers.
- Shop Rework (May 8, 2025) – Every change in Deadlock's Shop Rework of May 8, 2025: 26 heroes changed (5 buffed, 9 nerfed), 26 items (3 buffed, 0 nerfed) and 296 general changes, with before and after numbers.
- Map Rework (Feb 25, 2025) – Every change in Deadlock's Map Rework of Feb 25, 2025: 26 heroes changed (0 buffed, 3 nerfed), 15 items (0 buffed, 0 nerfed) and 196 general changes, with before and after numbers.
- Gameplay Update (Dec 6, 2024) – Every change in Deadlock's Gameplay Update of Dec 6, 2024: 22 heroes changed (6 buffed, 3 nerfed), 44 items (19 buffed, 20 nerfed) and 89 general changes, with before and after numbers.
- Gameplay Update (Nov 7, 2024) – Every change in Deadlock's Gameplay Update of Nov 7, 2024: 17 heroes changed (8 buffed, 4 nerfed), 43 items (29 buffed, 10 nerfed) and 93 general changes, with before and after numbers.